Author: Tin Tran [aka: Tin, Tim, Trandoductin]
(small changes by MareroQ [MrQ])
In menu: Colors ➤ Components ➤ Stack Layers By Colors...
-remove selection,
-resize layers to image size,
-changed location in Gimp menu.
Author: Skinnyhouse
The latest Release of Custom Font Tools.
List of files from the attachment:
Original version 3.0 available here:
https://www.gimpscripts.net/p/gimpscript.html
In menu: Filters ➤ Path ➤ Alpha-Layers-to-SVG...
Export alpha layers to *.svg and Import as paths.
Changes in Ver.3.1 introduced by MrQ:
-added: remove the extension in the layer name if exist,
-name the svg and paths the same as the layer names,
-added option: "Paths visible?",
-keep paths exported as vectors (svg),
-remove selection,
-change of location in Gimp menu.
(Compass.scm)
Author: James Sambrook
(small changes by MareroQ)
Create an eight-point compass as new image.
In menu: Filters ➤ Render ➤ Compass...
(dungeon_map_maker.py)
Authors: Keith Reinig and Rob Antonishen [RobA]
In menu: Filters ➤ Render ➤ Dungeon Map Maker
A simple example of another input layer preparation
Image (8 bit) ➤ Mode ➤ Indexed
(render_forest.py)
Author: Tin Tran [aka: Tin, Tim, Trandoductin]
In menu: Filters ➤ Render ➤ Render Forest...
This script generally follows this tutorial: https://www.cartographersguild.com/showthread.php?t=10009
I just uses the "Small Sized Forests" pattern from tutorial. You must have that pattern installed or select custom pattern.
Instructions:
1. Have your blank image or opened map image.
2. On a transparent layer, use pure black to draw where you want forest(s) to generally be at. Name the layer "Forest Start".
3. Run plugin.
4. Let the magic happen.
A simple example
(render_map.py)
Author: Tin Tran [aka: Tin, Tim, Trandoductin]
In menu: Filters ➤ Render ➤ Render Map...
This plugin follows steps described in this tutorial: https://www.cartographersguild.com/showthread.php?t=1142
This plugin will do the ocean, grassland, dirt, and mountains.
This plugin would be great for creating maps for RPG(Role Playing Games).
Instructions:
1. Have an image opened.
2. Create a Black layer with White landmass(es). Name this layer "Land Start".
3. Create a Black layer with White mountain(s) ranges. Name this layer "Mountains Start".
4. You can adjust these layers opacity so that you can see them easier when working with them (The plugin will turn them both into 100 opacity before working with them).
5. Run plugin from Menu location (no gui).
A simple example
(mapscale.scm)
Author: Alejandro Grijalba
Creates a scale legend for a map, returns new Image.
In menu: Filters/Render/Map Scale Legend (scm)
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(Map-scale-legend.py)
This is an attempt to translate from scheme script-fu.
Author: Tin Tran [aka: Tin, Tim, Trandoductin]
In menu: Filters/Render/Map Scale Legend (py)
(Draw_Percentage_Ruler.py)
Author: Tin Tran [aka: Tin, Tim, Trandoductin]
Creates a path/vector that looks like a ruler to measure in percentages.
In menu: Filters ➤ Path ➤ Draw Percentage Ruler...
(Draw_Protractor.py)
Author: Tin Tran [aka: Tin, Tim, Trandoductin]
Creates a path/vector that looks like a protractor to measure angle in degrees.
In menu: Filters ➤ Path ➤ Draw Protractor...
(DIEGO_QUANTIZE_CrazyWarhol.py)
Author: Diego Nassetti [dinasset]
In menu: Diego ➤ Quantize ➤ Crazy Warhol (single outcome)
Thread on GimpCht:
http://gimpchat.com/viewtopic.php?f=9&t=15457&start=0
Filter to implement the creation on a new image (dimension is a user option), with a WARHOL's painting look (single outcome), starting from an RGB* input image where colours are quantized using the temporary conversion of the image from RGB to Indexed (nr of colours is a user option), then back to RGB, and each color area filled with a SEMI-RANDOMLY GENERATED COLOUR (default option). You can restrict colors to a palette or gradient of your choice, and ask for grayscale nuances.